﻿// Copyright 2010 Giovanni Botta

// This file is part of GeomClone.

// GeomClone is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.

// GeomClone is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU Lesser General Public License for more details.

// You should have received a copy of the GNU Lesser General Public License
// along with GeomClone.  If not, see <http://www.gnu.org/licenses/>.

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;

namespace GameEngine.Helpers
{
    static class RandomHelper
    {
        static Random random = new Random(System.DateTime.Now.Millisecond);

        public static float getRandomFloat() {
            return (float)random.NextDouble();
        }

        internal static Vector2 getRandomVector()
        {
            return new Vector2((getRandomFloat() - 1.0f) / 2.0f, (getRandomFloat() - 1.0f) / 2.0f);
        }
    }
}
